Track record
Basics — foundation of the game
ProvisionalProficiency 58.94.5/10 overall
1 session · 2 clips analyzed · 2 lessons kept · 5 scenes skipped · early sample
Movement & court craft
footwork (to the shuttle) · solidknee / lunge · solidhip coil · solidrecovery to base · solidcourt position · solid
Court coverage: not measured yet (calibrate court for coverage)
Technique and mistakes — stroke & shot game
drive: 5/10smash: 4/10
Weakest shot: smash (4/10)
Stroke mechanics
torso · priority ×1shoulder · solidelbow · priority ×1wrist · solidfree arm · solidhead · solidshot action · solid
Issues seen: 0% clean (≥7) · 50% severe (≤4) (early sample)
Weaknesses
- smash 4/10
- drive 5/10
- elbow × 1
- torso × 1
Mistakes by area (analyzed)
elbow × 1torso × 1
Advanced — polish & tactics
Consistency 45Athletic base 100Court craft 100Repertoire 31 (2 shots)
Rating mix: 0 solid · 1 developing · 1 needs work
Tactical errors flagged: 0 (0% of analyzed clips) — lower is better
Focus next
- torso × 1
- elbow × 1
How proficiency is calculated
Score 0–100 from technique (30%), athletic base / footwork-knee-hip (20%), court craft / recovery-position (15%), clean form ≥7 (10%), low severity ≤4 (10%), shot repertoire breadth + weakest shot (10%), and consistency (5%). Official ranks need ≥3 clips analyzed or ≥2 sessions; thinner samples stay Provisional.